Monday, December 19, 2011

This Koenigsegg Sports Car just Sells at $100 in Need for Speed World

EA's Play4Free title Need For Speed: World has over 5 million users, and the world's biggest video game publisher believes that some of their customers want more premium contents. Therefore, EA prepares a $100 worth of Koenigsegg CCX "Elite" Edition for those who want to drive fast and furiously. EA also offer a discount that allows you to bring this car to your garage at $75 through December 21. But how many people will pay for that?

Gamers will notice a few firsts in NFS World, when they feast their eyes on the stenciled logos on the front windshield and also the burnt titanium exhaust tips! The detail doesn't stop there as the interior has been treated to a matching swatch of the exterior, with blue seats and yellow stripe. The exclusive custom carbon fiber widebody kit was designed to allow for a widened track, which allows for better overall traction. The front fascia has been radically restyled with a mid-wing mounted in the front bumper. The roofline has also been modified to incorporate two massive roof scoops, feeding air to its hungry engine. A new massive carbon rear wing has been mounted directly to the chassis and is a one-off piece specific to not only this car, but this particular kit.

Aeria Games has grabbed the global publish right for this game and you can expect to buy this car at Aeria Games website soon. Pay to win items may be hated by most gamers but it may not necessarily ruin a game. It's in fact depending on customers' need and the publisher's strategy. An example is Bigpoint's browser-based MMO Dark Orbit, who sells over 2,000 "Zeus Drone" starships, each of which priced at $1,335, to customers in four days. So what will come to Need For Speed: World? We will see.

Time-Travel Tip for Constantinople: Pack Daggers

With its latest installment, called Revelations, the Assassin’s Creed series is flirting baldly with the second category. It hasn’t gone over quite yet. In five years, perhaps, we will look back and remember Revelations as the one bald spot of mediocrity marring an otherwise lush field of creative ambition and insightful design.

If not, if by then Assassin’s Creed is a bargain-bin franchise fallen far from its glory years (like, say, Lara Croft and Tomb Raider), we will remember Revelations as the game where things went bad.

Not bad in the sense of sloppy or unrefined. Just bad in the sense of a bit tired. Revelations, published by Ubisoft of France for the Xbox 360, PlayStation 3 and Windows (and rated M for mature), provides an enjoyable 30 hours of action-adventure gameplay, but it’s never especially dynamic or fresh. Most of it plays exactly like the previous two Assassin’s Creed games, except in less interesting locations populated by less interesting characters. The story, meanwhile, dissolves into an almost “Matrix”-like hash of time-traveling and alternate realities (speaking of franchises that imploded under their own weight).

Nominally, the game is set in 16th-century Constantinople. You are Ezio Auditore da Firenze, an Italian nobleman who is actually the leader of a secret sect called the Assassins, who are engaged in an epoch-bridging battle for control of civilization with the evil Templars. In reality (such as it is), the whole 1500s adventure is a computerized simulation within the mind of your real character, Desmond Miles, a present-day descendant of Ezio who is strapped into a brain-reading machine. (Cue “The Matrix” again.)

It gets a bit more complicated from there, but you get the point. In most of the game you are exploring Constantinople’s markets, sewers, temples and palaces. The Byzantines and the conquering Ottomans are locked in a predictably, wait for it, byzantine political battle. You infiltrate the city’s elite while scaling walls, flying down zip lines and putting daggers through your enemies’ throats.

As in previous games, you can take control of precincts to generate income used to buy equipment upgrades. You can recruit computer-controlled assassins to your posse and dispatch them not only around Constantinople but also to take over representations of other cities around the Mediterranean.

The game tries to adopt some of the cinematic pretensions of the Uncharted action-adventure series but without the panache and visual flair. More broadly, Revelations suffers because Constantinople, as accurately rendered as it may be, does not offer the variety of recognizable locations for most players — Renaissance Rome, Florence and Venice — that were the settings for previous games in the series.

Likewise, while the writing and acting are generally excellent, I found it more difficult to care about the ins and outs of the plot. Compared with rubbing shoulders in previous games with Machiavelli, Leonardo da Vinci, the Medicis and the Borgias, including a pope, the core Revelations story seems stale.

Ubisoft’s ill-advised decision to tack on some strange sequences ripped from different and unrelated video game genres, like desktop tower defense and first-person jumping, is actually not inexplicable. They make sense as ham-handed attempts to add fresh trinkets to an otherwise familiar experience.

That is not an entirely bad thing. But it is instructive to compare Assassin’s Creed with Uncharted, which features a globe-trotting treasure hunter in the mold of Indiana Jones. In 2009 both series hit a high point. Sony, Uncharted’s publisher, reacted by giving Naughty Dog, the Uncharted studio, two years to release a sequel. The result was a hit and the year’s best adventure game, Uncharted 3.

Ubisoft, by contrast, reacted to the success of Assassin’s Creed II by queuing up a new game in the franchise every year. So in 2010, Assassin’s Creed: Brotherhood was a bit more of the same. Revelations is a lot more of the same.

Ubisoft has now used up its mulligans or get-out-of-jail-free cards with Assassin’s Creed. It is allowed. But one more like this, and Assassin’s Creed is headed for Tomb Raider territory.

Tuesday, November 29, 2011

Opportunities with Online Video Game Rental Services

Are you a gaming freak? Do you spend a colossal amount of bucks on video games? Then you are completely bowled upon the exciting, amusing and titillating world of video gaming. Truly gaming is always thrilling, offering an ultimate fun and divinely entertaining leisure activity but for some it becomes an intense passion and daily hobby, resulting in a complete burning of their pockets as they frequently spend a lot on new game CDs and DVDs. Of course, the new and advanced versions are expensive because of which by the end of the month you find yourself with bare and vacant pockets. A simple solution for the same is carried out by the idea of introducing rental video games which are readily available online. Now fervent players don't have to spend a great amount of money in buying the games from a nearby games store. With the arrival of Video Game Rental services, players can choose their desired video games with just a single click, and the firm sends the same using postal service. For more convenience, these companies mail the games in a postage-paid envelope, so that returning the same becomes immensely easy.

The Game rental company merchandises video games for an assortment of consoles, namely Microsoft Xbox, Sony Play station and Nintendo Wii. The firms also provide special plans varying according to the number of games that one rents at one single time. The occasional players usually rent only one game, in contrast the hardcore ones order more than one game at a time for rent. The player must look for a company which is situated near to his/her home as the shipping will take lesser time then. These video games rental service providers categorize the games according to their type, genre and class, thus making it simple for the gamer to find and choose their desired games. To attract a large number of eyes, the online video games rental services also offer free trial memberships. Surfing one the video games rental sites, you will come across the ratings given to each game according to the age valid to play the particular game. The different ratings are EC (children over 3 years old), E (over 6 years old), E10+ (over 10 years old), T (over 13 years old), M (over 17 years old) and AO (persons over 18 years old).

GameFly

In the web world, it is the first and prime online video game rental service. Every game page in this website displays instructions, cheats, screenshots and videos. Also GameFly provides an option of 'Keep It' which means if the player has rent a game and he likes it a lot, he can select to keep it forever at a 'Pre-Played' cost, and then he is sent all the other materials of that game like original case and manual. GameFly also comes out with Rewards program that offers exciting discounts on purchases, in case players rent video games for three consecutive months. You will also find a GameFly Referral program, if a player successfully convinces his friend to become the website's customer. Apart from these numerous programs, GameFly also offers various interesting and enticing programs through which you grab the knowledge of gaming universe, simultaneously enjoying the latest versions games at an inexpensive price.

GottaPlay

It is another famous website which allows gamers to trade games. At an initial stage, a player carries out a list of games he already has, and afterwards he makes another list of his desired games. Finally he can now send a game to another player, and in return receives a wished game from that particular player. A gamer requires a specified number of 'GamePoints' to receive a game from another user. 'GamePoints' can be collected by sending your game to another gamer. The 'GameKey' showcases the condition in which a game is in. It is displayed as "go" if the gamer has only the game. Likewise there are other video games rental statues indicating various conditions like "ga" if the gamer owns the game and the artwork, "gm" if the gamers have games and the manual, and lastly "gc", if the player has all the three, namely the game, the artwork and the case. The system assigns trades between different players, considering who live nearer to each other.