Thursday, August 27, 2009

Assassin's Creed II: Fun and Games

A brand new gameplay style is revealed using 'toys'.

As part of Ubisoft's Cologne GamesCom showcase this year, the Montreal-based development team behind Assassin's Creed II finally laid a few of their cards on the table – addressing the first game's issues of lack of diversity and more. A new location was also revealed – the iconic city of Florence, Italy – home of the famous Santa Maria Novella church, which holds dark secrets within its cavernous catacombs.

As the demo begins, we join Ezio – the lead character and veiled assassin for this story – as he undertakes the third mission in this particular quest line, 'Caveat Emptor'. To succeed, Ezio must kill three rich targets without being seen. As you can see, with new conditions now surrounding the way targets must be executed, a new dimension is added to standard assassination missions – but the changes don't stop there. The 'Conditional Success' scenario is nothing new to gaming, but it adds a further degree of risk to the role of playing an assassin

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